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AI Insights · Timothy · July 2021

Top 5 City Building Games in Israel Q2 2021: Performance Overview

Explore the performance of the top 5 city building games in Israel during Q2 2021, including trends in weekly downloads, revenue, and active users.

Top 5 City Building Games in Israel Q2 2021: Performance Overview

In Q2 2021, the top 5 city building games in Israel on the unified platform showcased varying trends in weekly downloads, revenue, and active users. Here's a closer look at the performance of each game, based on data from Sensor Tower.

SimCity BuildIt from Electronic Arts experienced fluctuations in its weekly revenue, peaking at approximately $5K in the final week of March, then declining to around $1.8K by late April, before recovering to about $3.9K by the end of June. Weekly downloads saw a surge in early May, reaching 807, and then stabilized around the mid-600s in June. Active users showed a steady increase, reaching over 6.6K by mid-June, before slightly decreasing to 5.8K by the end of the month.

Megapolis: City Building Sim from Social Quantum saw its weekly revenue spike to $1.4K in late April, followed by a sharp decline to $125 in late May, and fluctuating around $300 by the end of June. Downloads remained relatively stable, hovering between 200 to 400 throughout the quarter. The active user base remained consistent, fluctuating slightly around 1.2K to 1.3K.

Global City: Building Games by MY.GAMES B.V. showed a notable increase in weekly revenue, peaking at $913 in the last week of May, before dropping to $328 by the end of June. Weekly downloads peaked at 866 in mid-May but saw a decline to 181 by the end of June. Active users also peaked in mid-May at around 1.7K, before decreasing to 960 by the end of June.

The Tribez: Build a Village from Game Insight had its weekly revenue peak at $947 in late April, then saw a decline to $118 by late June. Downloads were modest, peaking at 246 in late March and then fluctuating around 100 towards the end of the quarter. Active users showed a slight decline from 673 in late March to 397 by the end of June.

Paradise Island 2: Resort Sim, also from Game Insight, experienced a revenue peak of $736 in mid-June, with downloads peaking at 118 in late March and falling to 0 by late June. Active users saw a peak of 429 in early April before declining to 280 by the end of June.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021